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Really cool game! I'm not much of a tutorial reader, but it was mostly clear enough to understand through the design and gameplay. 

Nice! Thank you!

nice concept, i enjoyed playing it!

my main suggestion would be to amp up the difficulty a little bit - i generally found that i had no shortage of white energy and could spam the heal whenever i needed to, and similarly, the enemy AI logic made it pretty easy to dash around them (plus the dash range is forgiving) so getting free energy back was also pretty easy.

also, it seems like the boss gives orbs any time it takes a hit, so i was able to spam the white E ability endlessly because it spawned enough orbs to replenish me fully every time.

for real though, nice job - it's a catchy idea and i'd love to see more!

Hi, thank you very much for the feedback, I will keep that in mind!